<?xml version="1.0" encoding="utf-8"?>
<!--
JW WMV Player version 1.0, created with M$ Silverlight 1.0.

This file contains all logic for the JW WMV Player. For a functional setup,
the following two files are also needed:
- silverlight.js (for instantiating the silverlight plugin)
- wmvplayer.js (this file contains all the scripting logic)

More info: http://www.jeroenwijering.com/?item=JW_WMV_Player
-->

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		<Image x:Name="PlaceholderImage" Width="320" Height="240" />
		<MediaElement x:Name="VideoWindow" Width="320" Height="240" />
		<Canvas x:Name="PlayIcon" Width="40" Height="40" Canvas.Left="140" Canvas.Top="100">
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		</Canvas>
    	<Canvas x:Name="MuteIcon" Width="40" Height="40" Canvas.Left="140" Canvas.Top="100" Visibility="Collapsed">
			<Path x:Name="MuteIconBack" Width="40" Height="40" Fill="#77000000" Data="F1 M4,0 L36,0 C38,0 40,2 40,4 L40,36 C40,38 38,40 36,40 L4,40 C2,40 0,38 0,36 L0,4 C0,2 2,0 4,0 Z"/>
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		</Canvas>
		<Canvas x:Name="BufferIcon" Width="32" Height="32" Canvas.Left="148" Canvas.Top="98" Visibility="Collapsed">
	    	<Canvas.RenderTransform>
				<RotateTransform x:Name="BufferRotation" Angle="0" CenterX="16" CenterY="16" />
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			<Canvas.Triggers>
				<EventTrigger RoutedEvent="Canvas.Loaded">
					<BeginStoryboard>
						<Storyboard>
							<DoubleAnimationUsingKeyFrames Storyboard.TargetName="BufferRotation" Storyboard.TargetProperty="Angle" Duration="0:0:1.2" RepeatBehavior="Forever">
								<DiscreteDoubleKeyFrame Value="30" KeyTime="0:0:0.1" />
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								<DiscreteDoubleKeyFrame Value="180" KeyTime="0:0:0.6" />
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								<DiscreteDoubleKeyFrame Value="240" KeyTime="0:0:0.8" />
								<DiscreteDoubleKeyFrame Value="270" KeyTime="0:0:0.9" />
								<DiscreteDoubleKeyFrame Value="300" KeyTime="0:0:1" />
								<DiscreteDoubleKeyFrame Value="330" KeyTime="0:0:1.1" />
								<DiscreteDoubleKeyFrame Value="360" KeyTime="0:0:1.2" />
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		<TextBlock x:Name="BufferText" Canvas.Left="158" Canvas.Top="108" FontFamily="Verdana" FontSize="9" FontWeight="Bold" Foreground="#FFFFFFFF" Width="12" Height="10"/>
		<Canvas x:Name="OverlayCanvas" Width="100" Height="100" Canvas.Left="220" Canvas.Top="10" Visibility="Collapsed">
			<Canvas.Background>
				<ImageBrush x:Name="OverlayLogo" AlignmentX="Right" AlignmentY="Top" Stretch="None" />
			</Canvas.Background>
		</Canvas>
	</Canvas>




	<Canvas x:Name="PlayerControls" Width="320" Height="20" Canvas.Top="240" Visibility="Collapsed">
		<Rectangle x:Name="ControlbarBack" Width="320" Height="19" Fill="#FFFFFFFF" />


		<Canvas x:Name="VolumeButton" Width="24" Height="20" Canvas.Left="296">
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				<Rectangle x:Name="VolumeHighlight" Width="18" Height="15" Canvas.Top="2" Fill="#FF000000"/>
				<Rectangle x:Name="VolumeSymbol" Width="1" Canvas.Top="6" Height="7" Fill="#00000000"/>
			</Canvas>
		</Canvas>


		<Canvas x:Name="MuteButton" Width="13" Height="20" Canvas.Left="283">
			<Rectangle x:Name="MuteShadow" Width="13" Height="1" Canvas.Top="19" Fill="#55000000"/>
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			<Rectangle x:Name="MuteFill" Width="12" Height="17" Canvas.Left="1" Canvas.Top="1">
				<Rectangle.Fill>
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		<Canvas x:Name="FullscreenButton" Width="18" Height="20" Canvas.Left="265">
			<Rectangle x:Name="FullscreenShadow" Width="18" Height="1" Canvas.Top="19" Fill="#55000000"/>
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		<Canvas x:Name="LinkButton" Width="18" Height="20" Canvas.Left="247">
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		</Canvas>


		<Canvas x:Name="RemainingButton" Width="35" Height="20" Canvas.Left="207">
			<Rectangle x:Name="RemainingShadow" Width="35" Height="1" Canvas.Top="19" Fill="#55000000" />
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		</Canvas>


		<Canvas x:Name="TimeButton" Width="133" Height="20" Canvas.Left="74" Canvas.Top="0">
			<Rectangle x:Name="TimeShadow" Width="133" Height="1" Canvas.Top="19" Fill="#55000000"/>
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			<Rectangle x:Name="DownloadProgress" Width="123" Height="5" Canvas.Top="7" Canvas.Left="5" Fill="#00000000" Opacity="0.3" />
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		<Canvas x:Name="ElapsedButton" Width="35" Height="20" Canvas.Left="34">
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		<Canvas x:Name="StopButton" Width="17" Height="20" Canvas.Left="17">
			<Rectangle x:Name="StopShadow" Width="17" Height="1" Canvas.Top="19" Fill="#55000000"/>
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			<Path x:Name="StopSymbol" Width="6" Height="7" Canvas.Left="5" Fill="#FF000000" Canvas.Top="6" Data="F1 M0,0 L6,0 L6,7 L0,7 L0,0 Z " />
		</Canvas>


		<Canvas x:Name="PlayButton" Width="17" Height="20">
			<Rectangle x:Name="PlayShadow" Width="17" Height="1" Canvas.Top="19" Fill="#55000000"/>
			<Path x:Name="PlayStroke" Width="17" Height="19" Canvas.Left="0" Canvas.Top="0" Data="F0 M 0,0 L17,0 L17,19 L0,19 L0,0 M1,1 L16,1 L16,18 L1,18 L1,1 Z ">
				<Path.Fill>
					<LinearGradientBrush StartPoint="0.5,1" EndPoint="0.5,0">
						<LinearGradientBrush.GradientStops>
							<GradientStop Color="#C0000000" Offset="0"/>
							<GradientStop Color="#C0FFFFFF" Offset="1"/>
						</LinearGradientBrush.GradientStops>
					</LinearGradientBrush>
				</Path.Fill>
			</Path>
			<Rectangle x:Name="PlayFill" Width="15" Height="17" Canvas.Left="1" Canvas.Top="1">
				<Rectangle.Fill>
					<LinearGradientBrush StartPoint="0.5,1" EndPoint="0.5,0">
						<LinearGradientBrush.GradientStops>
							<GradientStop Color="#40000000" Offset="0"/>
							<GradientStop Color="#40FFFFFF" Offset="1"/>
						</LinearGradientBrush.GradientStops>
					</LinearGradientBrush>
				</Rectangle.Fill>
			</Rectangle>
			<Path x:Name="PlayOffSymbol" Width="5" Height="7" Canvas.Left="6" Fill="#FF000000" Canvas.Top="6" Visibility="Collapsed" Data="F1 M0,0 L2,0 L2,7 L0,7 L0,0 M3,0 L5,0 L5,7 L3,7 L3,0 Z " />
			<Path x:Name="PlaySymbol" Width="6" Height="7" Canvas.Left="6" Fill="#FF000000" Canvas.Top="6" Data="F1 M0,0 L1,0 L1,1 L3,1 L3,2 L5,2 L5,3 L6,3 L6,4 L5,4 L5,5 L3,5 L3,6 L1,6 L1,7 L0,7 L0,0 Z" />
		</Canvas>


	</Canvas>


</Canvas>